Discussion Forum
The Video Game Market
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Divide the class into two groups:
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Gamers (customers) – want the best game for a fair price.
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Video Game Company (producers) – want to sell as many copies as possible and make a profit.
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Scenario A – High Price (Surplus):
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The company sets the price too high.
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Gamers argue why they won’t buy or what alternatives they’ll choose .
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The company tries to justify the price and think of strategies.
Scenario B – Low Price (Shortage):
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The company sets the price too low, and the game sells out.
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Gamers complain about not getting a copy and explain how they feel.
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The company discusses what they could do.
Wrap-Up Questions for Both Sides:
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How did price changes affect you?
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What strategies seemed most realistic to fix the surplus or shortage?
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Did you notice how your perspective changed depending on whether you were a gamer or the company?