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The Video Game Market

  • Divide the class into two groups:

    1. Gamers (customers) – want the best game for a fair price.

    2. Video Game Company (producers) – want to sell as many copies as possible and make a profit.

Scenario A – High Price (Surplus):

  • The company sets the price too high.

  • Gamers argue why they won’t buy or what alternatives they’ll choose .

  • The company tries to justify the price and think of strategies.

Scenario B – Low Price (Shortage):

  • The company sets the price too low, and the game sells out.

  • Gamers complain about not getting a copy and explain how they feel.

  • The company discusses what they could do.

Wrap-Up Questions for Both Sides:

  • How did price changes affect you?

  • What strategies seemed most realistic to fix the surplus or shortage?

  • Did you notice how your perspective changed depending on whether you were a gamer or the company?


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